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projects [2013/10/20 15:15]
pszwed [Fuzzy Semantic Petri Nets]
projects [2013/10/21 03:16]
pszwed [Fuzzy Semantic Petri Nets]
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   *The Petri net defines a scenario of an event (or a process, if you like), its places correspond to the scenario steps   *The Petri net defines a scenario of an event (or a process, if you like), its places correspond to the scenario steps
   *Tokens in FSPN represent combinations of objects participating in the event. They are attributed with weights expressing likelihood of a scenario step occurrence   *Tokens in FSPN represent combinations of objects participating in the event. They are attributed with weights expressing likelihood of a scenario step occurrence
-  *Guards in FSPN are conjunctions of fuzzy predicates referencing the coupled ontology  ​+  *Guards in FSPN are conjunctions of fuzzy predicates referencing ​the assertions in the coupled ontology  ​
  
 FSPN were applied to the problem of video event recognition. In the presented example an abandonned laguagge is correctly detected. (The event scenario and the dataset were published at [[http://​www.cvg.rdg.ac.uk/​PETS2006/​|PETS 2006 Workshop]]) .  FSPN were applied to the problem of video event recognition. In the presented example an abandonned laguagge is correctly detected. (The event scenario and the dataset were published at [[http://​www.cvg.rdg.ac.uk/​PETS2006/​|PETS 2006 Workshop]]) . 
  
 Scenario: Scenario:
-  -A man enters the scene and is still for some time +  -A man ''​x'' ​enters the scene and is still for some time 
-  -Then he takes his rucksack off and puts it on the floor +  -Then he takes his rucksack ​''​y'' ​off and puts it on the floorHe stays close to it for some time. The rucksack should not move ''​isStill(y)''​
-  -He stays close to the luggage ​for some time. +  -Next, he leaves the rucksack unattended (the object is classified //​unattended//​ if the distance between it and its owner is greater than 3 m). The luggage should remain still. 
-  -He leaves the rucksack unattended (the object is classified //​unattended//​ if the distance between it and its owner is greater than 3 m) +  -Finally, the man disappears: ''​noObject(x)''​The luggage rest still and unattended (possible bomb planting)  
-  -Finally, the man disappears. ​+ 
 +The listed above steps correspond to the places of FSPN specifying the scenario. Transition guards define the conditions that should be satisfied to reach the next step.  
 + 
 +{{:​projects:​pets-scenario.png?​600}} 
  
 The clip below shows the GUI of a software, that internally usess the FSPN approach to recognize video events.  ​ The clip below shows the GUI of a software, that internally usess the FSPN approach to recognize video events.  ​
projects.txt · Last modified: 2014/07/07 14:55 (external edit)